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Main Mod Update

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-Add: Needle Threader. -Add: Basic M.A.L.P. -Add: Inventory ability to thow items (if they can be thrown) -Add: GUI Interface for G.D.O -Fix: Tribe/Medieval units now react to gun fire/threats. -Fix: GDO Buttons Show in Inventory after use and before. -Fix: Reduced brightness on Jaff head symbols. -Add: Added Eden Editor Combo box to Jaffa […]

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Stargate System Update

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-Add: idle display to SGC Computer Screen -Add: Auto Close Iris option to SGC computer when a incoming wormhole is detected. -Add: Added retextured sgc gate computer textures by Cyrus Jackson -Add: Function to delete a gate [gate] spawn sga_delete_gate If used on open gate it will wait till closed to delete. -Add: Spawn in […]

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GDO Update

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-Add: GDO object that can be put in sga custom inventory. (GDO Interface is far from complete, Default codes are 123 or 456. Set GDO codes using global array: GDO_CODES = [“123″,”456”];

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Little Update

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I know it has been awhile since the last update and this update isnt much, but have no fear….. I have been working on bigger stuff for us. -Fix: Commoner Fire Geometry LOD (Sections Register with HitParts Eventhandler etc.. now) -Fix: Commoner with Hood Fire Geometry LOD -Fix: Archer Fire Geometry LOD -Fix: Knight Unarmed […]