STEAM GATE SYSTEM UPDATE

Posted on Leave a comment

-Adjusted coding some for better multiplayer support.
-Added Gate Stay Open Time Setting to Gate Module.
-Added script file to be run option in gate properties when object is being transported. (Brings in variables :UNIT being transported, and DESTINATION GATE.
in the script you can use params [“_unit_traveling”, “_gate_traveling_to”]) good for use in weather events ect…

STEAM UPDATE

Posted on Leave a comment

-Fix PJ2445 Unit, Prevent player’s head settings from showing on player unit.
-Add, Arrow shows on bow now and also disappears when fired.
-Re-texturing of the Transporter Rings by Cyrus Jackson
-Add, Archer for Medieval Tribes
-Fix, Reduced size of arrow by 20%
-Fix, Adjust Bow Hand Positions
-Add Knight Hooded -Unarmed -Unarmored for Medieval Tribes

Steam Update

Posted on Leave a comment

 

-Re-textured parts of SGC by Cyrus Jackson
– Fix Editor Display name of “Red jaffa Leader” to “Red Jaffa Leader”
-Fix Added sga_jaffa_black ,sga_jaffa_black_serpent_guard_open, sga_jaffa_black_serpent_guard_closed, sga_jaffa_black_leader, sga_jaffa_gold, sga_jaffa_gold_serpent_guard_open, sga_jaffa_gold_serpent_guard_closed, sga_jaffa_gold_leader to cfgpatches to show up in ZEUS mode.
 -Fix All Variants of Jaffa Uniform will now show in the Loadout /Arsenal
 -Fix Add Random Faces to Medieval Units
 -Add to SGC – Card Reader object to one elevator wall entrance (non functional at the moment, future use of working elevator)

STEAM Update has arrived!

Posted on Leave a comment

Add – M4C-862 Energy Entity
Add – Spas 12
Fix – mass of sgc uniforms from 1 mass to 40
Fix – supply container (inventory size) from 0 to 40 on sgc uniforms
Add – sgc uniforms classes with Spas 12
Fix – Disabled “SGA_BasicBody” Underwear from showing under uniform list
Add – Static Staff Cannon
Fixed – Goa’uld head symbols for gold and silver showing up as black
Fixed – Jaffa units having the same head
Fixed – Weird hand texture on Jaffa
Add – Black Jaffa Edition
Add – Gold Jaff
Add – Abydos Pyramid (Including rocks,murals,misc objects)by KimsterN7

Please keep in mind like always its early content and report bugs and features to our discord channel!

Upcoming Steam Update

Posted on Leave a comment

Next day or two there will be an update that includes:

Add – M4C-862 Energy Entity
Add – Spas 12
Fix – mass of sgc uniforms from 1 mass to 40
Fix – supply container (inventory size) from 0 to 40 on sgc uniforms
Add – sgc uniforms classes with Spas 12
Fix – Disabled “SGA_BasicBody” Underwear from showing under uniform list
Add – Static Staff Cannon
Fixed – Goa’uld head symbols for gold and silver showing up as black
Fixed – Jaffa units having the same head
Fixed – Weird hand texture on Jaffa
Add – Black Jaffa Edition
Add – Gold Jaff
Add – Abydos Pyramid (Including rocks,murals,misc objects)by KimsterN7

STEAM SGA GATE SYSTEM UPDATE

Posted on Leave a comment

-Changed dial time delay between each glyph on a normal dhd, on auto dial from .5 seconds to .6 seconds.
-Added Auto Dial delay setting in Gate System Module. (Allows you to change the delay time in-between each glyph dial on a normal dhd on auto dial.